Though the announcement of action-RPG Darkspore was a surprise, Maxis executive producer Michael Perry says that it was a natural outgrowth of the technology the studio developed for Spore. "When we built Spore, we built a lot of great things. It's groundbreaking in many different ways..." says Perry, as part of a larger Gamasutra interview published today. In addition to internal ideas, he says, "We looked at what players were saying out on the forums, ...
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